Ambrosia games

Added: Janitza Johansen - Date: 16.11.2021 10:15 - Views: 46709 - Clicks: 1678

I was just there a few days ago downloading a bunch of their old games, and I even grabbed some plugins for the original EV from the addons section. When I checked again today, the site wouldn't load. I was able to download some other games and even some plugins from there, although they haven't archived even close to the entire catalog of addon files that were once available.

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If anyone's interested in playing some of these old games, they're still very playable in the Mac 68k emulator, Basilisk II. Takes a little tinkering to get it set up properly, but once you do, you'll have a fully functioning emulated Mac running System 7, and you can run any 68k-compatible Ambrosia game like Maelstrom, EV, EVO, Barrack, etc. But if you want to play some of the plugins created for the first two games e. Final Battle, Pale, Frozen Heart, etc. I sunk a lot of time into Barrack, Maelstrom, Bubble Trouble, and Apeiron back in the day, but Escape Velocity was my first gaming obsession.

I still remember how excited I was the very first time I got to play it without having to worry about Captain Hector. Better yet, I could install plugins that made the universe even bigger. Special mention also to one that let you slowly colonise the galaxy. I remember when I had my first Mac as well and this bad boy was my dream game 20 yrs ambrosia games. Sad to see the site die finally. ANyone have a download of that I cant find it. Luckily I went through the first 12 or so s of EV addons a few days ago and downloaded most of them.

I just had a feeling I'd want them. A bunch of them are still downloadable on archive. As for the source code I remember that EV was made almost entirely by Matt Burch, and Ambrosia games think he even retained the rights to the game. So if anyone would have the original source code, it would be him.

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Who knows if he still has it or if he's contactable. Most of their games are available on Mac abandonware sites and also archive. But the source code probably is as is the case with a huge amount of old software. Also, it's definitely gone down in the past and come back up.

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I'll have to try that, thanks! Last I checked, SheepShaver had pretty poor performance, but that was years ago. I'm sure it works fine for less demanding games. Don't tell me I waited too long to archive those boards. I don't wanna hear it. And the plug-in directory Someone else said ambrosia games has gone down and come back up in the past. So this might not be the end. Also I'm thinking of packaging up the plugins I downloaded and making them available somehow. I'll post it here if I do.

It was a two legged mech game. There were fewer than of us back then battling it out on You could use the object editor with simple C and make maps. Such a tight knit community. The years were Ambrosia were the heroes of the Mac community. Living every tech kids dream of making games. Alongside them were other companies like Bungie who at the time had the Marathon series.

Dare I say I get a tad bit weepy nostalgic but remember the George Harrison song all things must pass. Holy cow Was always so jealous of the 56k upper-class running rampant over the rest of us. Truly a classic. Glad I stopped by when Ambrosia games did a few months ago to snag a few of the main installers for Win Thanks for the tip on the emulator, the windows version doesn't work the greatest.

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Nowhere near the performance it had on my old PPC. It seems that the Ambrosia Software website is finally gone. Posted by 2 years ago.

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Sort by: best. Sad to see them go. Continue this thread. Vale Ambrosia Software.

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It's been a fun 20 years. Bye guys. Viva La Resistance. Well damn. More posts from the evnova community. A subreddit dedicated to the Escape Velocity video game series. Created Dec 4, Top posts january 12th Top posts of january, Top posts Back to Top.

Ambrosia games

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Ambrosia Software